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CG A Dante Virtual Soundcard

CG A (Computer Graphics A) runs Dante Virtual Soundcard to route audio from full-screen video playback into the Dante network. This page covers the required settings and how to verify it is working correctly.


Overview

When a full-screen video plays on CG A (via ProPresenter or another application), its audio is routed through Dante Virtual Soundcard onto the Dante network rather than through a local audio output. This allows the A1 to receive and control CG A video audio at the FOH console like any other Dante source.

The corresponding fader on the SD12 is the CG A fader.


Dante Virtual Soundcard Settings

Open the Dante Virtual Soundcard application on CG A and confirm these settings:

Setting Value
Audio Channels 2×2
Dante Latency 10ms
Network Interface USB (or the interface in the .51 VLAN range)

The network interface should show an IP address in the 10.1.51.x range (Dante VLAN). If it shows a different IP, select the correct interface.


Verifying Audio is Working

To confirm CG A Dante is routing correctly:

  1. Play a video with audio on CG A
  2. At the SD12, check for signal on the CG A fader
  3. Confirm signal is present and routed through the PA Mix Bus and Broadcast Matrix

This is part of the Sunday Gameday Checklist — coordinate with the Video Engineer to play a test video.


Notes

  • Dante Virtual Soundcard must be running and licensed before audio will pass
  • If CG A audio is absent at the console, first check that the DVS application is active and showing the correct network interface
  • The Dante VLAN is 10.1.51.x — see the network documentation for VLAN details